official newsletter #3 

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hello again!!!!! this month's newsletter will be pretty brief. we're so busy working on the video game!!! (you know the one (it's this one))

we spent most of last month working on some very important SYSTEMS so the game can work like a (real) video game. this is for all you hackers and neo-gamers out there

we made a system for sequencing events so we can start working on the meat of the game, like storytelling and progression!!!!



(IN-HOUSE INDUSTRY SECRET TECHNOLOGY)

here's a video showing a WIP event sequence:



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we've also been working on making better terrain and skies:



it looks like bread

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and finally, here's a comic about how GUAC earned her BEAN COMMANDER certification (click it to see a big version)



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thanks so much for checking this out!! i love u

bye

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